The main use of biofeedback is for stress. That is what it has really been used for over the past 3 decades. It's a non invasive way to get treatment for stress and stress related disorders.
In most cases biofeedback uses a game interface to interact with a patient. The game interface is to keep their concentration a bit better though the treatment session. There are not too many game variations and most involve some sort of object moving back and forth on the screen.
There are a few new companies that are coming up with some richer color and a bit more interactive games that will help you control stress. These are due out in 2011. By controlling your breathing and heart rate which the sensor monitors you will be able to navigate the game.
Older versions of the biofeedback programs for Stress have consisted of a person sitting in a dark room with the sensor on their finger and a tone sounds when they are reaching their optimum level of relaxation. Unfortunately, in most cases the patient tends to fall asleep and thereby spending the entire therapy time sleeping and they by no means learn anything from their time.
The goal of these new games is to create a relaxing game yet keep the attention focused so they can control their physiological responses during the waking time. We all know that when we sleep our heart rate and breathing slows down.
Stress and stress related disorders are in most cases treated differently then ADHD. Many stress disorders could be caused from a psychological disorder which ADHD is. The biofeedback equipment that is used for stress consists normally of finger sensor and sound responses. ADHD biofeedback treatment consists of recording brain waves through sensors on the head, sound and sight feedback from a specialized game on the computer.



For Stress Too